12.9 Channel - Advanced Tab (v.5.x)
You must unlock the Just Control Configuration window and stop the channel(s) first to perform any changes.
The Advanced tab includes all additional and advanced settings that are available for a playout Channel.
Redundancy, Backup & Misc.
Redundancy
Full (2N): The Primary and Redundant engines are running all the time, so for every Primary engine you need a Redundant engine.
Flexible (N+1): A single Redundant engine is shared between several Channels. If the Primary engine for any given Channel stops sending heartbeats to Just Connect, then the floating Redundant engine will be started for the Channel. In this scenario, only one Redundant engine is available, and it will be allocated on a first-come-first-served basis, so if a second Primary engine fails, no Redundant engine is available.
Backup Channel: You can define a backup folder for the Channel file, which can be used to restore the Channel on another machine. Do not select an internal disk as the backup volume but an external/network-connected volume, so that in case the internal disk fails, only the original Channel file is lost and not the backup. Most customers use a USB flash drive as a backup location, so it can be moved to another machine in case the main machine fails.
EAS Alert: Use the “Configure” button to configure the connection to the DASDEC II/III EAS device. Simulate an alert by clicking on the Simulate Alert button, which allows you to execute a previously saved EAS alert.
EBU-STL & SRT Sidecars: Click on the “Configure” button to open the configuration window which lets you define, how EBU-STL and SRT sidecar files will be handled during playout.
Timing and Syncing
Timing Model: This option allows you to define how the rundown is handled after pressing the Jump to Next button while a Live Event with overtime is on air.
Reschedule All: Moves all items for the skipped/extended time, including timed Playlists.
Join In Progress: Keeps the remaining rundown unchanged by jumping into the rundown
Timecode Offset: This option allows you to define an offset that will be applied to the reference time. This allows you to change the time used internally in case the broadcast should happen earlier or later than the current time. The change will also be reflected in the interfaces.
Re-sync Engines: The time Just Out starts, it grabs the current time from the NTP of the local Mac. From that on it syncs to the clock of the output device. Because the clock of the Video device usually drifts over time from the reference time, they must be resynced at regular intervals. We allow a resync at the end of each Playlist. Here you can define if this should be possible at all and how many frames should be resynced as a maximum. We restrict this to avoid unforeseeable behaviours in case the reference time is lost or drifts for several minutes or even hours.
Restart on Drift: This option lets you define a maximum offset of the Master ↔ Reference time. Once this offset has been reached, Just Out will be restarted automatically. Such a drift can come from an unstable Live Input signal, the natural drift of the Channels timecode compared to the real time but also every time the time is changed for one hour because DST is (de)activated. We recommend activating this function and to set it to 5 seconds.
Restart on Connects: This lets you define the number of times Just Out reconnects to Just Connect within one minute, before Just Out is restarted automatically. Such a reconnect can happen in case the Video device used for playout is in trouble, or a network issue. We recommend activating this function and to set it to 3 re-connects.