13.23 Assigning An Engine To A Channel Using 2N Redundancy (v2.0)
It is possible to assign an engine as the redundant engine using the "2N" setup. In such environments each channel has a master engine and a dedicated redundant engine assigned to it, where both engines are playing the same content at the same time.
- To assign an existing engine as a redundant engine to a layer you must activate the Redundancy checkbox under the Advanced tab first.
- After activating it, choose Full (2N).
- Select the channel and then activate the Layers & Engines tab.
- Click on Select engine… under the Redundant just:out Engine tab and choose the engine you would like to assign to this layer.
- Repeat this for each layer which has no engine assigned.
Because you selected "2N" before, you can assign the same just:out only once to a channel.