13. just:connect Advanced Setup (v2.0)
- 13.1 Making A New Online Channel (v2.0)
- 13.2 Making A New Offline Channel (v2.0)
- 13.3 Activation (v2.0)
- 13.4 Changing The Name Of An Existing Channel (v2.0)
- 13.5 Changing The "Scheduling" UI (v2.0)
- 13.6 Changing The Output Format (v2.0)
- 13.7 Advanced Output Formats (v2.0)
- 13.8 Changing The Port Used By A Channel (v2.0)
- 13.9 Checking The Status Of A Channel (v2.0)
- 13.10 Deleting A Channel (v2.0)
- 13.11 Adding A New Layer To An Existing Channel (v2.0)
- 13.12 Changing The Name Of A Layer (v2.0)
- 13.13 Using A Graphics Infinite On A Certain Layer (v2.0)
- 13.14 Removing A Layer From An Existing Channel (v2.0)
- 13.15 Adding A New Engine And Configure An Existing Engine (v2.0)
- 13.16 Overriding The Repository Folders Of A Channel (v2.0)
- 13.17 Configuring Optional RTMP Streaming Output (v2.0)
- 13.18 Checking The Properties Of An Engine (v2.0)
- 13.19 Quitting An Engine (v2.0)
- 13.20 Deleting An Engine (v2.0)
- 13.21 Removing An Engine From A Layer (All Layers) (v2.0)
- 13.22 Assigning An Existing Engine To One/Several Layers Of A Channel (v2.0)
- 13.23 Assigning An Engine To A Channel Using 2N Redundancy (v2.0)
- 13.24 Assigning An Engine To A Channel Using N+1 Redundancy (v2.0)
- 13.25 Changing The Engine Assigned To A Layer (v2.0)
- 13.26 Administrating TOA Users (v2.0)
- 13.27 Defining The Repository Folders Of A Channel (v2.0)
- 13.28 Configuring The 'As Run Log' File (v2.0)
- 13.29 Configure A Router/GPI Device And Define A Crosspoint (v2.0)
- 13.30 Restricting The Interfaces Which Can Connect To A Channel (v2.0)
- 13.31 Administrate Workflows (v2.0)
- 13.32 Workflows - failover:control (v2.0)
- 13.33 Configure The EAS Option
- 13.34 Connecting To A Channel (v2.0)