4.4 Inspector (v.2025.x)
The Just Control Inspector (“Inspector”) shows the attributes of a selected item. You can click on the individual fields to edit the attributes. This figure shows the different states of the Inspector. Click on the figure to see a larger view.
Using the Inspector
Enter values directly using the keyboard.
Use the “Up/Down Arrow” keys to increase/decrease values.
Use the “Left/Right arrow” keys to switch between values.
Use the “Tab” key to switch between fields.
General Inspector Overview
Name of the selected item: Shows the name of the item currently selected in the Workbench.
Schedule/Workflow Tab:
Schedule: Use this tab to change the attributes of the selected (scheduled) item(s).
Infinite Graphics: Use this tab to control the Infinite Graphics on air.
Standard Attributes: Shows all the standard attributes depending on the type of the selected item.
Item Specific Attributes: Shows all the element-specific attributes.
Slow Motion: This allows you to control playback speed of the Video clip.
Audio: Shows audio-specific settings.
Control Allows you to define the track the element will use, the finished action, and if the element will be looped or played only once. In case the Video clip's frame rate is converted and a Slow Motion is applied, the Loop function is not available.
"Fast Access" Button: Changes in context to the selected element.
Video clip: Allows you to trim the Video clip.
Audio/Still Image/Event: No function.
Graphic: Allows you to reset all input ports (= reset all attributes to their default value).
Folder: Allows you to reset the Next Actions ports to the value defined in the just:live preferences.
Video clip Specific Attributes
Click on a Video clip in the Workbench to load it into the preview window and to change its attributes in the Inspector.
Standard Attributes
Name: Name of the Video clip.
In/Out Point: Sets the in/out point of a Video clip.
Duration: Shows the duration of the selected Video clip depending on the defined in/out-point.
Color: An element may have a colour defined by selecting it in the Inspector. The colour of each element is also shown in a column in the Workbench (if this column is enabled). When dragging and dropping elements from the Library, the Finder colour (if defined) will automatically be set for the element and shown in the Workbench.
Video clip
Fade In/Out: Video clips can fade in/out up to 10 seconds from and to black.
Cross Fade: Instead of fading from/to black, it is possible to fade from/to the passed-through live signal. Please contact your system administrator if you are unsure whether your Channel has been configured using this method or not.
Invert Fields: Invert fields. This can also be changed during Playout of the selected Video clip and will be executed immediately.
Colour Space: Shows the Colour Space which will be used to process the video. It is possible that selecting another colour space brings better results in case an SDR video has to be played out in an HDR output format.
Aspect Conversion: Defines how to handle the aspect ratio of the selected Video clip. Your system administrator should have already predefined a setting in the Just Out engine preferences. Several options are available depending on the direction of the conversion. For a visual description, please refer to the chapter Aspect Ratio Control. It is possible to change the aspect ratio while a Video clip is on air.
Slow Motion
Playback Speed: Allows you to set the playback speed of a Video clip clip (“25%”, “33%”, “50%”, “66%”, “75%” and “100%”).
Deinterlace: Deselect this option in case you are using another playback speed than “100%” and the Video clip has fields and not frames.
Audio
Fade With Video clip: When enabled, the Audio will automatically fade with the Video clip's fade-in/out settings.
Volume: Allows you to adjust the volume of a Video clip with a value between “0” (muted) and “1” (full volume). The volume can be changed while a Video clip is on air, and the change will be taken over immediately once the mouse button has been released.
Live Volume: This is the volume of the live input. By default, the Live Volume is set to “0” (muted).
Control
Track: just:live reflects the activated Layer count for the active Channel, so there can be multiple Layers available for Playout. If you have more than one Video clip or FX Layer, you can load an element to the Layer of your choice. Select the element, then set the target Layer you want to use in the Inspector.
Finished Action: Use this function to define which action is executed once the end of the selected Video clip is reached.
Loop: Activate this checkbox to play the selected Video clip in a loop.
Trim Clip: Allows you to trim the Video clip clip which is loaded in the Preview window.
Audio-Specific Attributes
Click on an Audio file in the Workbench to change its attributes in the Inspector.
Standard Attributes
Name: Name of the selected item.
In/Out Point: Sets the in/out-point of the item.
Duration: Shows the duration of the selected item, depending on the defined in/out-point.
Color: An element may have a colour defined by selecting it in the Inspector. The colour of each element is also shown in a column in the Workbench (if this column is enabled). When dragging and dropping elements from the Library, the Finder colour (if defined) will automatically be set for the element and shown in the Workbench.
Audio
Channels: Shows the number of Audio tracks coming with this Audio file.
Volume: Allows you to adjust the volume of an Audio file with a value between “0” (muted) and “1” (full volume). The volume can be changed while the Audio is ON AIR and the change will be taken over immediately once the mouse button has been released.
Live Volume: This is the volume of the live input. By default, the Live Volume is set to “0” (muted).
Control
Track: just:live reflects the activated Layer count for the active Channel, so there can be multiple Layers available for Playout. If you have more than one Audio Layer, you can load an element to the Layer of your choice. Select the element, then set the target Layer you want to use in the Inspector.
Finished Action: Use this function to define which action is executed once the end of the selected Audio file is reached.
Loop: Activate this checkbox to play the selected Audio file in a loop.
Realtime Graphic Specific Attributes
Click on a realtime Graphic file in the Workbench to change its attributes in the Inspector. All published input ports of a realtime Graphics item can be changed while it is on air.
Standard Attributes
Name: Name of the selected element.
Duration: Shows the initial duration of the selected element. In case the GFX element has one or more stop frames, the length can change depending on the length of a stop frame will be on hold.
Color: An element may have a colour defined by selecting it in the Inspector. The colour of each element is also shown in a column in the Workbench (if this column is enabled). When dragging and dropping elements from the Library, the “Finder” colour (if defined) will automatically be set for the element and shown in the Workbench.
Control
Track: just:live reflects the activated Layer count for the active Channel, so there can be multiple GFX Layers available for Playout. If you have more than one GFX Layer, you can load an element to the Layer of your choice. Select the element, then set the target Layer you want to use in the Inspector.
Finished Action: Use this function to define which action is executed once the end of the selected GFX element is reached. Finished actions that are not available for GFX elements are greyed out.
Loop: Activate this checkbox to play the selected GFX element in a loop.
Input Ports
Slider (not visible above): A slider can be used to define a value, roughly. The exact slider value is displayed in the text box on the right of it. This text box can also be used to modify the slider's value. A slider value has a minimum and maximum value.
Number Variable: A number value that can be positive or negative.
Text Field: Text in this field can be changed at any time. It accepts all characters.
Checkbox: A checkbox is a boolean value (it can be unchecked or checked, “False” or “True”). In this case, the checkbox enables or disables a certain element inside the selected Graphic.
Color Value (not visible above): Clicking on the colour bar opens a colour picker.
Revert All Input Ports: This allows you to reset all input ports (= reset all attributes to their default value).
Event-Specific Attributes
Most Events have no specific attributes, so only the standard attributes and the control attributes are available. Events like SCTE-104 and router controls can display their specific settings, and this also allows you to change the settings directly in the Inspector. You can execute Events on the Event Layer, but also as a start/finished action of a Video clip. Please refer to the Chapter 6.11 Start/End Events (Secondary Events) (v.2025.x) for further information.
Standard Attributes
Name: Name of the selected Event.
Duration: The duration of an Event is always one frame.
Color: An element may have a colour defined by selecting it in the Inspector. The colour of each element is also shown in a column in the Workbench (if this column is enabled).
Control
Track: just:live reflects the activated Layer count for the active Channel. You need at least one Event Layer to be able to execute Events.
Finished Action: Use this function to define which action is executed once the end of the selected Router/GPI element has been executed. Finished actions that are not available for Router/GPI elements are greyed out.
Loop: Activate this checkbox to play the selected Event in a loop.
Folder-Specific Attributes
To define the attributes of a Folder, select the Folder in the Workbench and define the attributes in the Inspector. Doing so, all Video clips and all Graphic elements that are dropped into that Folder will get the attributes defined here.
Standard Attributes
Name: Name of the selected Folder.
Playlist: Activating the "Playlist" option adds a Playlist icon beside the Folder name in the Workbench. Clicking once on this icon loads all elements into the Timeline in the order in which they are listed in the Workbench. This feature is very useful if you want to load several elements into the Timeline with a single click. Dropping a Playlist from the Library into the Workbench activates the Playlist function automatically.
Locked: Lock a Folder to make sure that no elements within this Folder are added/removed or changed.
Default Video clip Track: Activate the “Enable” option first. This allows you to define which Video clip track will be automatically assigned to each Video clip dropped into that folder. The number of Video clip tracks available here depends on the configuration of your Channel.
Default Graphic Track: Activate the “Enable” option first. This allows you to define which Video clip track will be automatically assigned to each Graphic dropped into that Folder. The number of Graphic tracks available here depends on the configuration of your Channel.
Default Video clip Next Action: Activate the “Enable” option first. This allows you to define which “Next Action” will be automatically assigned to each Video clip dropped into that Folder.
Default Graphic Next Action: Activate the “Enable” option first. This allows you to define which “Next Action” will be automatically assigned to each Graphic dropped into that folder. Attributes defined here for a Folder are overwriting those presets defined in the just:live preferences.
Reset To Preset: This button allows you to reset the “Next Actions” ports to the value defined in the just:live preferences.
Infinite Graphics
In the Timeline click on the Layer which is used by the Composition Builder/QTZ or html based Infinite GFX to show the name of the template as well as the name of the Layer. Below are the Published Input Ports. Depending on the Graphic template, you will see alternate attributes here, or even no options at all. The template seen in this figure was made with Composition Builder and the Infinite Graphics has been defined in the Settings tab of the Multi viewer. Here in the user interface, you can turn the Graphics on and off or change its (published) attributes. Using a html based graphics as Infinite Graphics, the Inspector will remain empty and all control has to be done in the dedicated html based user interface. Please contact your system administrator if you have questions about the Infinite Layer configuration.
When using HTML Graphics originating for systems such as singular.live, Viz Flowics or SPX, you need to copy and paste the related Output URL into the URL field to render them in real-time.
Simple Graphics (SFX)
For each Video clip in the Workbench, you can define, if the Channel Bug and/or the Live Bug should go on air or not. Such Simple Graphics (SFX) elements (as well as the length of the fade In/Out) have to be defined before for this channel in the Settings tab of the Multi viewer.