Table of Contents |
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Quitting an Engine
Warning |
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Quitting an engine will stop the current playout. |
Info |
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To be able to quit an engine, the engine must be started. |
It is possible to quit an engine even when the engine is running on another machine. This can be useful in situations where you would like to stop a Channel for maintenance.
- To quit an engine select the Channel in the Channel View.
- Activate the Layers & Engines tab.
- Select an existing engine and choose Quit engine.
Deleting an Engine
Info |
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To be able to delete an engine, the engine must be offline or shut down. Deleting the engine only deletes the entry in just:connect but not the just:out which represents the engine. |
Deleting an engine is useful in situations where an existing engine will be replaced by a new engine running on another machine.
- To delete an engine permanently, select the Channel in the Channel View.
- Activate the Layers & Engines tab.
- Select an existing engine and choose Delete engine.