Quitting an engine will stop the current playout. |
To be able to quit an engine, the engine must be started. |
It is possible to quit an engine even when the engine is running on another machine. This can be useful in situations where you would like to stop a Channel for maintenance.
To be able to delete an engine, the engine must be offline or shut down. Deleting the engine only deletes the entry in just:connect but not the just:out which represents the engine. |
Deleting an engine is useful in situations where an existing engine will be replaced by a new engine running on another machine.