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Because of this we strongly recommend to use a dedicated network for communication and a second network for the data transfer. This allows our applications to communicate as fast as possible.

 

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In case communication between a just:live/just:play user interface and just:connect is interrupted for more than two seconds, the interface will quit and restart automatically, showing the log in window with a warning.

This mechanism avoids that the user makes any changes which would never be executed by the engine.