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Building GPI/Router Control Events
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It is possible may be the case that your system administrator has already prepared eventsEvents. If this is not the case or if you need other eventsEvents, please contact your system administrator or follow the instructions below. |
Adding
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an Event Preset
Go to the Event tab of the Library.
To open the event control window, click on the "+" Press the plus button in the lower right corner of the Event tab, .
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Configuring the Crosspoint
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. The Event Control window appears.
Add a preset by following the instructions below
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Configuring a Preset
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Name the Preset: The preset name given here will appear in the Event tab in of the library Library of just:live later. Change play. Please note that when you have reached step 4 you need to change the name here once you saved a preset by clicking the Create Preset button, otherwise you will overwrite the previously saved preset.
Add eventsEvents: A preset can consist of one or more eventsmultiple Events. For example, a preset can switch several outputs on a video router, or send one or more GPI eventsEvents, or even combine video router and GPI events Events in a single preset.
Available Events: This is the list of available events Events which are depending on the selected just:out preferences file.
Create preset: When you have added all events to the preset, click the Create Preset button to Click this button to create the preset which . It will automatically then appear in the Events tab in the library of just:live/just:play. You can then use the preset(s).the Library.
Repeat: Repeat steps 1 to 4 for each preset you need. When you are finished click the Done button.
Deleting a
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preset
Go to the Event tab of the Library.
Ctrl-click click on the crosspoint preset you would like to delete.
Select Select Reveal in Finder.
Move the crosspoint preset to the Trash to remove it also from the Event tab.
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the Trash.
The preset is now removed from the Events list.
Using GPI/Router Control Events
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Drop one or multiple Events into the Workbench (or a Folder inside of the Workbench).
Select the Event in the Workbench and load it into the Timeline. The event can be triggered as usual.
Press the Play button in the Workbench or the Timeline to execute the event immediately.
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