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The attributes of a Unit are represented by Ports (as described in chapter → Unit Anatomy & Ports). This chapter describes how to modify the attributes of a Unit.

Modifying Units via the Inspector

  1. In the Workflow View select the Unit you want to modify. Selected Units have a yellow border.
  2. Go to the Project Panel (shortcut: command + shift + P).
  3. Click the Inspector Tab.
  4. The Unit's attributes will show up.


  1. Below the Inputs divider you can modify each attribute by clicking the respective text field, checkbox or drop-down menu.
  2. Enter your value.
  3. Press the enter key to accept the value.

  • Pressing the escape key after entering a value rejects the change and restores the previous value.
  • Outputs cannot be modified directly, but in the Inspector they are listed to inform you about their current value (where possible).
  • Input Ports with an attached Cable cannot be modified via the Inspector.
  • Invalid values (for example text in a number Input Port) will be rejected.

There are different attribute types, as described in the chapter → Data Types & Color Coding. In this figure you can see a number value and a drop-down menu.

Modifying Units Directly

  1. In the Workflow View go to the Unit you want to modify. Click (or double-click) the attribute you want to modify.
  2. Enter your value.
  3. Press the enter key to accept the value.

  • Pressing the escape key after entering a value rejects the change and restores the previous value.
  • Input Ports with an attached Cable cannot be modified directly.
  • Invalid values (for example text in a number Input Port) will be rejected.



There are different attribute types, as described in the chapter → Data Types & Color Coding. In this figure you can see a number value and a drop-down menu.

There are attributes which cannot be modified via the Inspector or directly on the Unit. These are – for example – Arrays, Structures, Trigger Ports, and Images.

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