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The attributes of a Unit are represented by Ports (as described in chapter → Unit Anatomy & Ports). This chapter describes how to modify the attributes of a Unit.

Modifying Units via the Inspector

  1. In the Workflow View select the Unit you want to modify. Selected Units are marked with a yellow border.
  2. Go to the Project Panel (shortcut: command + shift + P).
  3. Click the Inspector Tab.
  4. The Unit's attributes will show up.


  1. Below the Inputs divider you can modify each input Port by clicking the respective text field, checkbox or drop-down menu.
  2. Enter your value.
  3. Press the enter key to accept the value.

  • Pressing the escape key after entering a value rejects the change and restores the previous value.
  • Outputs cannot be modified directly, but in the Inspector they are listed to inform you about their current value (where possible).
  • Input Ports with an attached Cable cannot be modified in the Inspector.
  • Invalid values (for example text in a number Input Port) will be rejected.

There are different attribute types, as described in the chapter → Data Types & Color Coding. In this figure you can see a number value and a drop-down menu.

Modifying Units Directly

  1. In the Workflow View choose the Unit you want to modify. Click (or double-click) the attribute you want to modify.
  2. Enter your value.
  3. Press the enter key to accept the value.

  • Pressing the escape key after entering a value rejects the change and restores the previous value.
  • Connected Input Ports cannot be modified directly.
  • Invalid values (for example text in a number Input Port) will be rejected.



There are different attribute types, as described in the chapter → Data Types & Color Coding. In this figure you can see a number value and a drop-down menu.

There are attributes which cannot be modified via the Inspector or directly on the Unit. These are – for example – Arrays, Structures, Trigger Ports, and Images.

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