4.15 Inspector: RT Graphic Specific Attributes (v2.0)

Click on a RT Graphic file in the Workbench to change its attributes in the Inspector.

Standard Attributes

  • Name: Name of the selected element.
  • Duration: Shows the initial duration of the selected item. In case the graphics element has an stop frame, the final length depends on the time one or several stopframes are on hold.
  • Color: An element may have a color defined by selecting it in the inspector. The color of each element is also shown in a column in the workbench (if this column is enabled). When dragging and dropping elements from the library, the "Finder" color (if defined) will automatically be set for the element and shown in the workbench.

Control

  • Track: just:live reflects the activated layer count for the active channel, so there can be multiple layers available for playout of a graphics element. If you have more than one FX layer, you can load an element to the layer of your choice. Select the element, then set the target layer you want to use in the inspector.
  • Finished Action: Using this function it is possible to define which action is executed once the end of the selected graphics is reached. Finished actions which are not available for graphics elements are grayed out.
  • Loop: Activate this checkbox to play the selected graphics element in a loop.

Input Ports

  • Slider:A slider can be used to define a value roughly. The exact slider value is displayed in the text box on the right of it. This text box can also be used to modify the slider's value. A slider value has a minimum and maximum value.
  • Number Variable:A number value which can be positive or negative.
  • Text Field:Text in this field can be changed at any time. It accepts all characters.
  • Checkbox:A checkbox is a boolean value (it can be unchecked or checked, "false" or "true"). In this case the checkbox enables or disables a certain element inside of the selected graphic.
  • Color Value: Clicking on the color bar opens a color picker.

All published input ports of a real time graphics item can be changed while it is on air.

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