5.7 Trim Window Overlay (v.4.x)

Trim Window

Select a movie in the Library, Workbench or Timeline and press “Cmd-T” (or press the “Trim” button at the bottom of the Library) to open the Trim Window, which allows you to set a new In- and Outpoint as well as a new Posterframe.

  1. In-Point: Defines the in-point of a Video. Shows the current in-point. Go to in-point.

  2. Timecode: Shows the position of the CTI. Shows the duration defined by in- and out-point.

  3. Out-Point: Defines the out-point of a Video. Shows the current out-point. Go to out-point.

  4. Viewer: Shows the video depending on the position of the CTI.

  5. Play Button: Play/Pause the movie. You can also use J-K-L on your keyboard.

  6. Trimhandle In-Point: Move yellow trim handle to define the in-point.

  7. CTI: Shows the current time. Drag and scratch in the timeline to scrub through the movie.

  8. Trimhandle Out-Point: Move yellow trim handle to define the out-point.

  9. Set Posterframe or Split Movie: Allows to define the image which is shown in the viewer as the poster frame of the movie in case the movie has been selected in the Library. In case the movie has been selected in one of the other preview windows, the ability to change is not available and the button changes, so the movie can be split at the current position.

  10. OK/Cancel: Click “OK” to take over the changes you made, otherwise click “Cancel”.

  11. Name of the Movie: Shows the name of the movie currently loaded in the Trim Editor

  12. Audio Preview: Toggle the ability to hear the audio or not

In case a movie in the Library is selected, defining a new in/out-point and/or poster frame will write this information to the metadata XML sidecar file, which has the same name as the Video file. Doing so, those new attributes will be taken over from now, every time the movie is added to the rundown.

Trim window shortcuts

Shortcut-j: If the player is stopped or playing, play backwards 1x, otherwise cycle between playing backwards at 2x/5x/10x/30x/60x
Shortcut-k: Stop
Shortcut-l: If the player is stopped or playing backwards, play forwards 1x, otherwise cycle between playing forwards at 2x/5x/10x/30x/60x

Shortcut-i: Jump to the current in-point
Shortcut-alt-i: Set the in-point to the current time
Shortcut-o: Jump to the current out-point
Shortcut-alt-o: Set the out-point to the current time

 

Left cursor: Move back one frame
Right cursor: Move forward one frame
Space: Cycle between play and stop

→ Use the sidebar to navigate.