The Inspector shows the attributes of a selected item. You can click on the individual fields to edit the attributes. This figure shows different states of the Inspector. Click on the figure to see a larger view.

Using the Inspector

General Inspector Overview

  1. Name of the selected item: Shows the name of the item currently selected in the Workbench.

  2. Schedule/Workflow Tab: 

  3. Standard Attributes: Shows all the standard attributes depending on the type of the selected item.

  4. Item Specific Attributes: Shows all the element specific attributes.

  5. Slow Motion: Allows you to control playback speed of the video.

  6. Audio: Shows audio specific settings.

  7. Control Allows you to define the track the element will use, the finished action and if the element will be looped or played only once.

  8. "Fast Access" Button: Changes in context to the selected element.

Video Specific Attributes

Click on a Video in the Workbench to load it into the preview window and to change its attributes in the Inspector.

  1. Standard Attributes

  2. Video

  3. Slow Motion

  4. Audio

  5. Control

  6. Trim Clip: Allows you to trim the Video clip which is loaded in the Preview window.

Audio Specific Attributes

Click on an Audio file in the Workbench to change its attributes in the Inspector.

  1. Standard Attributes

  2. Audio

  3. Control

Realtime Graphic Specific Attributes

Click on a realtime Graphic file in the Workbench to change its attributes in the Inspector. All published input ports of a realtime Graphics item can be changed while it is on air.

  1. Standard Attributes

  2. Control

  3. Input Ports

  4. Revert All Input Ports: Allows you to reset all input ports (= reset all attributes to their default value).

Event Specific Attributes

Most Events have no specific attributes, so only the standard attributes and the control attributes are available. Events like SCTE and router controls can show their specific settings here and this also allows you to change the settings directly in the Inspector. You can execute Events on the Event Layer, but also as a start/finished action of a Video. Please see the chapter Start/End Actions (Secondary Events) for further information.

  1. Standard Attributes

  2. Control

Folder Specific Attributes

To define the attributes of a Folder, select the Folder in the Workbench and define the attributes in the Inspector. Doing so, all Videos and all Graphic elements which are dropped into that Folder will get the attributes defined here.

  1. Standard Attributes

  2. Default Video Track: Activate the "Enable" option first. This allows you to define which Video track will be automatically assigned to each Video dropped into that folder. The number of Video tracks available here depends on the configuration of your Channel.

  3. Default Graphic Track: Activate the "Enable" option first. This allows you to define which Video track will be automatically assigned to each Graphic dropped into that folder. The number of Graphic tracks available here depends on the configuration of your Channel.

  4. Default Video Next Action: Activate the "Enable" option first. This allows to define which "Next Action" will be automatically assigned to each Video dropped into that folder.

  5. Default Graphic Next Action: Activate the "Enable" option first. This allows to define which "Next Action" will be automatically assigned to each Graphic dropped into that folder. Attributes defined here for a folder are overwriting those presets defined in the just:live preferences.

  6. Reset To Preset: This button allows you to reset the "Next Actions" ports to the value defined in the just:live preferences.

Infinite Graphics

Shows the name of the template as well as the name of the layer. Below are the Published Input Ports. Depending on the Graphic template you will see more or less attributes here or even no options at all. The template seen in this figure was made with Composition Builder and the Infinite Graphics has been defined in Just Connect. Here in the user interface you can turn the Graphics on and off or change its (published) attributes. Please contact your system administrator if you have questions about the infinite layer configuration.

Simple Graphics (SFX)

For each video in the Workbench, you can define, if the Channel Bug and/or the Live Bug should go on air or not. Such a Simple Graphics (SFX) elements (as well as the length of the fade In/Out) has to be defined before for this channel in the Settings tab of the MultiViewer.