Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 7 Next »

You can add, remove and change capture presets of a given engine, when the engine is selected in the list view above. All available capture presets will be displayed in the Capture Preset list.

Overview

On the left you can see all created capture presets for the selected engine.

Please beware that you will only see capture presets of an particular engine, if the engine is selected in the list above.

Please beware that you can also import already existing just:in mac presets by using the Import-Button.

Add Capture Presets

A new capture preset can be created in two ways. Either you can create a completely new preset, or you can create a new preset based on an existing preset.

Add Capture Presets

As soon as you enter a name for a new preset, you can set the attributes for the preset. It will be saved automatically after all attributes are set completely.

Please beware that you can change the settings of a preset at any time and you can also change the preset name later.

Edit existing Capture Presets

You can easily edit existing Presets by just selecting the Preset within the list and then simply change the attributes on the right. You can also change the name by just double-clicking on the name. To add or delete a preset, just use the buttons below.

Apple ProRes

When creating a Apple ProRes Capture Preset you will be asked to choose a Resolution and Framerate for the capture preset.

Audio Channels and Audio Alignment

You can choose between 2, 4, 8 and 16 audio channels for every preset and for some combinations it is also possible to choose the audio alignment.


  • No labels