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  • You would like to use another Engine than the one currently used for the final output, because the machine hosting the current Engine is broken or graphics should be added to the final output using a second machine (load balancing). 

  • Several Channels need to be controlled from a single user interface (just:live user interface only).

  1. Select the Channel in the Devices & Channels window.

  2. Activate the Layers & Engines tab.

  3. If required, add and configure a new Engine like described before.

  4. Click on an existing Engine and choose the Engine you would like to assign to this Layer instead.

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  1. To remove an engine permanently, select the Channel in the Devices & Channels window.

  2. Activate the Layers & Engines tab.

  3. Select an existing engine and choose Remove engine from Layer or Remove engine from all Layers.

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