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These chapters cover the configuration of just:in Engine. Configuring Channels, adding Capture and Destination Presets for your Captures as well as configuring Naming Presets for the resulting files will be explained in detail. Entering your License details to activate just:in Engine is also covered.

What is just:in Engine and what does it do?

  • just:in Engine is responsible for controlling the Capturing Hardware.
  • just:in Engine is a background application and required for running the just:in user interface application.
  • just:in Engine can be run on the same machine as the just:in user interface or on a separate, network connected machine.
  • just:in Engine supports one or multiple Channels (= Signals) in SD, HD and UHD/4K*.

* the number of Channels which can be recorded at the same time depends on the framerate, the format, the container, the codec, the hardware and the storage system.

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