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Modifying Units via the Inspector

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  1. Select the Unit you want to modify.
  2. Show the Project Panel (shortcut: command + shift + P).
  3. Click the Inspector Tab.
  4. The Unit's attributes will show up.


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  1. Below the Inputs divider you can modify each attribute by clicking it.
  2. Enter your value.
  3. Press the enter key to accept the value.

Info
  • Pressing the escape key after entering a value rejects the change and restores the previous value.
  • Outputs cannot be modified directly, but in the Inspector they are listed to inform you about their current value (where possible).

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There are different attribute types, as described in the chapter → Data Types & Color Coding. In this exemplary screenshot you can see a drop-down menu.

Modifying Units Directly

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  1. Double click the attribute you want to modify.
  2. Enter your value.
  3. Press the enter key to accept the value.

Info

Pressing the escape key after entering a value rejects the change and restores the previous value.



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There are different attribute types, as described in the chapter → Data Types & Color Coding. In this exemplary screenshot you can see a drop-down menu.
Note

There are attributes which cannot be modified via the Inspector or directly on the Unit. These are – for example – Arrays, Structures, Trigger Ports, and Images.