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It is possible to change the Engine which is assigned to the Layer of an Engine. This is useful in the following situations: 

  • You would like to use another Engine than the one currently used for the final output , because the machine hosting the current Engine is broken or graphics should be added to the final output using a second machine (load balancing). 

  • Several Channels need to be controlled from a single user interface (just:live user interface only).

  1. Select the Channel in the Devices & Channels window.

  2. Activate the Layers & Engines tab.

  3. If required, add and configure a new Engine like described before.

  4. Click on an existing Engine and choose the Engine you would like to assign to this Layer instead.

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  1. To remove an engine permanently, select the Channel in the Devices & Channels window.

  2. Activate the Layers & Engines tab.

  3. Select an existing engine and choose Remove engine from Layer or Remove engine from all Layers.

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